Post by alphafang on Jun 1, 2011 14:54:38 GMT -5
Darn, their all such good choices, I don't know which of them I should choose! I am looking over them and I love them all, lol.
What do you guys think on the idea? I personally like the Advanced Targeting system and Poke'ball idea's. I think the Achievements and the Trading center could wait until the main game is out, but that's just me. I think I'll vote for the Pokeball's :3
What did you guys vote for?
~Edit~
Btw: Congrats to the person who made the challenge level he chose, I love the concept. I can't wait to try it out ^-^
Does that mean we won't be getting another story line for now?
Pokedex/Achievments - Would have to be Constently updated with all the Pokemon unless he has all the levels already planned out with what Pokemon he is going to be using for all of them. Kyougery would be one of those "Pokemon X" Pokemon you have in the Poke'dex (If you ever hacked a Pokemon game to catch one that wasn't in the 'Dex yet, or you traded for it, you would know what I mean. The "" numbered Pokemon.) I do like the idea of "achievements" though.
Different Pokeballs - The ability to buy different Poke'balls would be awesome in my opinion. PLEASE, so PLEASE don't add the sad % chance in here. It was alright in the games because there wasn't a chance that the Pokemon would get killed because of the turned based system. But I would love to see pokeballs that would allow you to catch pokemon with Higher % HP. (Poke'ball = 1/8(12.5%) HP, Great = 1/4(25%) HP, Super = 3/8(33.5%) and Master = 1/2(50%)?) We don't want to have an infident number of 100% catches if we are able to buy Masterballs. That, or make it ridiculously expensive xD
Targeting System - Your towers will be able to target different units depending on what command you give your pokemon. For example, attack first, attack last, attack lowest health..etc.
I wonder if Sam saw one of our suggestions with how to target Pokemon like the do in other tower defense games? Regardless, this would somewhat stop my pain of killing rare Pokemon with super powerful Pokemon! Definitely on one of my top pics, lol
Trading Center - Meh, we have forums for that right now, but it would be an interesting addition to the final product I think. I don't know about you on this one, but I think this one could wait.
Different Pokeballs - The ability to buy different Poke'balls would be awesome in my opinion. PLEASE, so PLEASE don't add the sad % chance in here. It was alright in the games because there wasn't a chance that the Pokemon would get killed because of the turned based system. But I would love to see pokeballs that would allow you to catch pokemon with Higher % HP. (Poke'ball = 1/8(12.5%) HP, Great = 1/4(25%) HP, Super = 3/8(33.5%) and Master = 1/2(50%)?) We don't want to have an infident number of 100% catches if we are able to buy Masterballs. That, or make it ridiculously expensive xD
Targeting System - Your towers will be able to target different units depending on what command you give your pokemon. For example, attack first, attack last, attack lowest health..etc.
I wonder if Sam saw one of our suggestions with how to target Pokemon like the do in other tower defense games? Regardless, this would somewhat stop my pain of killing rare Pokemon with super powerful Pokemon! Definitely on one of my top pics, lol
Trading Center - Meh, we have forums for that right now, but it would be an interesting addition to the final product I think. I don't know about you on this one, but I think this one could wait.
What do you guys think on the idea? I personally like the Advanced Targeting system and Poke'ball idea's. I think the Achievements and the Trading center could wait until the main game is out, but that's just me. I think I'll vote for the Pokeball's :3
What did you guys vote for?
~Edit~
Btw: Congrats to the person who made the challenge level he chose, I love the concept. I can't wait to try it out ^-^
Does that mean we won't be getting another story line for now?