Post by Corro on Apr 26, 2011 15:35:20 GMT -5
This is my first tutorial, so I may be missing some details.
In this tutorial I am going to be showing you how to use my premade tilesets and make your own map! I've seen that some people use paint, but I have a better alternative. Photoshop CS4, which I will be using for this tutorial!
It is quite easy to use and it is useful for multiple situations or just learning how to make/edit images. Don't worry if you can't afford the high priced photoshop, just download the free trial or... You can get the exact full version I use from HERE for free! (I paid for this program and stripped the extraneous files for a portable version that others can use.)
Now onto making your map! (Click the spoiler under the step to reveal the step. To close the step, click the spoiler again)
Step 1:
Save all of the object/floor tiles that you want on your map that I have posted HERE. Then open Photoshop CS4
Step 2:
You ALWAYS want to start with the ground layer first. The ground layer is, well, the ground! With Photoshop open, Press CTRL + O (Opens the "Open File" menu) and select all of the FLOOR tiles by pressing Ctrl + A. With those selected, press Open.
Step 3:
Now you will want to setup your tileset. Simply hover over the tabs at the top and drag them out onto the work area.
Then you will want to arrange them in any way you like.
Step 4:
We will now start our map! Press Ctrl + N (Makes a new image). For this tutorial we will go with a 800x520 map.
Be sure to have the "Background Contents" as Background Color" and I will explain why later. Press "Ok." When you make the new blank map it will start it in the currently selected window. Don't freak out, it's an easy fix! Just drag the map to the tab area where you pulled the tiles out of.
Now go to the "Layers" tab on the right side. Right click it and select "Duplicate Layer..." then name it "Grass." Delete the original background layer.
Step 5:
*Hint:To avoid confusion, you can rename any layer at any time you choose.
Select the "Move" tool by pressing "V" or by selecting it at the top of the toolbar on the left.
Now double click which tile you would like to use. Drag and drop it onto the map and place it wherever you would like. To keep everything completely straight and neat, I would suggest using the grass tiles as a guide. The grass tiles will be deleted in the future, so don't worry about them.
As you can see below, I have placed the bottom of my walkway atop the grass tiles.
These grass tiles will keep our walkway nice and straight
Step 6:
Now just put the tiles together the way that you want them!
A trick to making multiple tiles in the same row (In my case across the whole map) Just bring out about 3-5 tiles of the same kind and place them next to each other.
Now go to the layers tab and select the images you wish to make into a longer version of itself by pressing Ctrl + Click (On the ones you want). Now right click and select "Merge Layers"
You can now move around bigger tiles!
Step 7:
You should now have finished your walkway layout
You will want to get rid of all of those pesky duplicated layers on your layer tab. Just select all of the layers that are associated with your walkway and right click, then select Merge layers.
All of those tiles should be one image now. Just double click that layer and name it "Walkway"
Step 8:
Delete the 3 grass tiles that we used for spacers earlier, leaving only the walkway and the Grass layers behind. Now select the grass layer and choose the "Bucket Tool" by pressing "G" or selecting it on the toolbar on the left. If it selects the gradient tool, just click and hold the gradient tool on the toolbar. The option for the paint bucket will pop up.
Now click the color boxes at the bottom of the toolbar. Click the foreground color picker and bring your cursor outside of the color picker window and over the darker green grass on the walkway.
Clicking this shade of green with automatically make that your color for your paint bucket. Press ok and (With the Grass layer still selected) click anywhere on the map. All of the white that was there before is now grass!
Now merge the two layers and call them "Ground" (It doesn't matter if you name them ground or not, I jsut find it easier to keep track of things this way.)
Step 9:
So much map but so little detail... I guess it's time to bring in the objects! Since you are done with your floor tiles, go ahead and click the little close button at the top right of their windows. Now you will want to press CTRL + O and select the object images. After that is done, press open.
Drag the tabs out like you did with the floor tiles and arrange them any way you wish.
Now select the Move tool by pressing "V" or by selecting it on the top of the left toolbar.
Now you move the objects onto the map, just as you did with the floor tiles.
Step 10:
Finished Product:
CONGRATULATIONS!!! You have made your very own map! To share this map, press Ctrl + S (Or file -> Save as) and save it as an image (.jpg or .png). Then share it with others!
I hope you enjoyed my tutorial, please post any questions, comments, or concerns and I will get back to you
In this tutorial I am going to be showing you how to use my premade tilesets and make your own map! I've seen that some people use paint, but I have a better alternative. Photoshop CS4, which I will be using for this tutorial!
It is quite easy to use and it is useful for multiple situations or just learning how to make/edit images. Don't worry if you can't afford the high priced photoshop, just download the free trial or... You can get the exact full version I use from HERE for free! (I paid for this program and stripped the extraneous files for a portable version that others can use.)
Now onto making your map! (Click the spoiler under the step to reveal the step. To close the step, click the spoiler again)
Step 1:
Save all of the object/floor tiles that you want on your map that I have posted HERE. Then open Photoshop CS4
Step 2:
You ALWAYS want to start with the ground layer first. The ground layer is, well, the ground! With Photoshop open, Press CTRL + O (Opens the "Open File" menu) and select all of the FLOOR tiles by pressing Ctrl + A. With those selected, press Open.
Step 3:
Now you will want to setup your tileset. Simply hover over the tabs at the top and drag them out onto the work area.
Then you will want to arrange them in any way you like.
Step 4:
We will now start our map! Press Ctrl + N (Makes a new image). For this tutorial we will go with a 800x520 map.
Be sure to have the "Background Contents" as Background Color" and I will explain why later. Press "Ok." When you make the new blank map it will start it in the currently selected window. Don't freak out, it's an easy fix! Just drag the map to the tab area where you pulled the tiles out of.
Now go to the "Layers" tab on the right side. Right click it and select "Duplicate Layer..." then name it "Grass." Delete the original background layer.
Step 5:
*Hint:To avoid confusion, you can rename any layer at any time you choose.
Select the "Move" tool by pressing "V" or by selecting it at the top of the toolbar on the left.
Now double click which tile you would like to use. Drag and drop it onto the map and place it wherever you would like. To keep everything completely straight and neat, I would suggest using the grass tiles as a guide. The grass tiles will be deleted in the future, so don't worry about them.
As you can see below, I have placed the bottom of my walkway atop the grass tiles.
These grass tiles will keep our walkway nice and straight
Step 6:
Now just put the tiles together the way that you want them!
A trick to making multiple tiles in the same row (In my case across the whole map) Just bring out about 3-5 tiles of the same kind and place them next to each other.
Now go to the layers tab and select the images you wish to make into a longer version of itself by pressing Ctrl + Click (On the ones you want). Now right click and select "Merge Layers"
You can now move around bigger tiles!
Step 7:
You should now have finished your walkway layout
You will want to get rid of all of those pesky duplicated layers on your layer tab. Just select all of the layers that are associated with your walkway and right click, then select Merge layers.
All of those tiles should be one image now. Just double click that layer and name it "Walkway"
Step 8:
Delete the 3 grass tiles that we used for spacers earlier, leaving only the walkway and the Grass layers behind. Now select the grass layer and choose the "Bucket Tool" by pressing "G" or selecting it on the toolbar on the left. If it selects the gradient tool, just click and hold the gradient tool on the toolbar. The option for the paint bucket will pop up.
Now click the color boxes at the bottom of the toolbar. Click the foreground color picker and bring your cursor outside of the color picker window and over the darker green grass on the walkway.
Clicking this shade of green with automatically make that your color for your paint bucket. Press ok and (With the Grass layer still selected) click anywhere on the map. All of the white that was there before is now grass!
Now merge the two layers and call them "Ground" (It doesn't matter if you name them ground or not, I jsut find it easier to keep track of things this way.)
Step 9:
So much map but so little detail... I guess it's time to bring in the objects! Since you are done with your floor tiles, go ahead and click the little close button at the top right of their windows. Now you will want to press CTRL + O and select the object images. After that is done, press open.
Drag the tabs out like you did with the floor tiles and arrange them any way you wish.
Now select the Move tool by pressing "V" or by selecting it on the top of the left toolbar.
Now you move the objects onto the map, just as you did with the floor tiles.
Step 10:
Finished Product:
CONGRATULATIONS!!! You have made your very own map! To share this map, press Ctrl + S (Or file -> Save as) and save it as an image (.jpg or .png). Then share it with others!
I hope you enjoyed my tutorial, please post any questions, comments, or concerns and I will get back to you